Creating the bed sheet;

I decided to put a bed sheet on the bed and to get a good result I used a cloth modifier on a box. When creating the box (sheet) I made sure it had plenty of segments, this will allow for a more realistic result. With the mattress set of the collision object and my recently created box as the cloth object, the modifier was then simulated. This gives a animation of the cloth falling on the bed, this is not what I wanted in my animation, all i need was a still object. So this didn’t happen I converted the object into a editable poly so it remained in a cloth like state through out, with no animation.

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