Adding symmetry and turbo smooth modifiers.

* After a lot of playing around one side of my face was looking reasonable and ready to mirror!

* This was done by using a Symmetry modifier, by selecting the correct axis the editable poly
was mirrored.

* By moving the modifiers gizmo the plane of symmetry was move so the two central lines of vertices joined with no pinching or over lapping.

* I then added a turbo smooth modifier to smooth off the edges.

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