Creating my nose, lips and eyes.

* As the nasal passage/nostrils, lips and eyes were just holes in the editable poly at the moment the objective of the next stage was to create detail around these areas.

* Extra geometry was created by taking the existing edges, scaling them down and also using the connect and create tools.

* At this point there is still a hole in the centre of the nose, this was overcome by creating two faces and extruding them back into the head to create a nasal passage affect!!

* The same techniques were used to add detail to the eye and lip areas!
Summary

*I found the connect and create tools very helpful to add or edit geometry so it runs smoother! Handy if any quads were left off when sketching the topology lines.

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