Extruding vertices

* The next stages was to extrude the vertices of the editable poly.

* Working from right to left I moved each vertex out. The first set come out level with the edge of the side view and the rest relative to this.

Summary

* Making sure the points flowed in natural curves was very time consuming.

* Areas with more detail (eyes and nose) were tricky to get right as there are a lot of vertices within small areas!!

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