Taking photos and Adding topology

* The first step was to take the photos and upload them.

* I then aligned the front and side views in Photoshop, making sure key areas (mouth, chin, eyes) lined up and removed any lens distortion.
Adding topology

* Firstly I printed off both the front and side views of my head and sketched on the key areas, marking out the key structure of the face and any creases and wrinkles.

* This was then transferred onto Photoshop as a new layer and shown on my photos in blue.

* From this layer I was then able to divide the face up into quads as a separate layer and shown in red.


Summary

I found it easier to draw the topology on by hand first, then transfer it onto Photoshop, it made breaking the face area up into quad a little easier.



When dividing the face up into quads it was hard to try and stick to quads, but it is important as once transferred into Max anything less than a four sided poly will cause nasty surfaces!! Lesson learnt there!!!!

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